On a boring Sunday
evening, during a last minute retreat from homework, a random
assortment of four people gather together to play a game of cards.
Nick and Grif live next door to each other in college. Joe, Laura,
and Nick know each other from their childhood. The adolescent
friends, hereafter referred to as the three, do not know the proper
way to carry out social interactions with Grif because he is a
socially awkward teenager; this providing the ensuing
difficulties.
While the three guys are arguing about how to play, Laura discreetly whips out her cell phone and starts texting a mysterious other. Joe wonders if Nick wants to help him out, but Nick flatly refuses to help Joe, the gangster. The tide turns when Nick wants help from Joe. A courtesy round is demanded but rejected. Nick is distressed. Joe counts up his points and glories in his win.
The game now advances to Spades. Grif doesn´t like the word ´booking´ and mocks Nick for saying it over and over again while Nick is trying to explain the game to Grif. Nick begs for Joe to show him his hand and Joe says, ´yes,´ but Nick then retracts his desire. Neither player succumbs to showing their cards. Grif now gets in a heated argument with Nick for not explaining the rules properly. Grif is ready to blow-up with frustration, but Nick calms the newbie down. Grif´s voice grows louder and deeper while he puzzles over what is going on. Laura is back on her cell phone because she does not want to have to put up with Grif. Nick now tells Grif what he should do, but Grif whines that Nick is just making up the rules as they go along.
Another round begins, and Laura announces, ´All aboard the fail train.´ Grif complains that Nick´s expectations for his speed of learning are too hopeful. Grif just can´t learn that fast. Grif laughs when he draws a good card, and Joe shouts, ´It´s a niner.´ Nick goes back to counting up the score while Grif yawns in desperation. Nick then reassures Grif that he isn´t failing as bad as he thinks.
The game ends when the three can no longer put up with Grif. They exit and leave Grif sitting there looking bewildered. Realizing his fate, Grif marches back to his room to listen to some Germanic music.
While the three guys are arguing about how to play, Laura discreetly whips out her cell phone and starts texting a mysterious other. Joe wonders if Nick wants to help him out, but Nick flatly refuses to help Joe, the gangster. The tide turns when Nick wants help from Joe. A courtesy round is demanded but rejected. Nick is distressed. Joe counts up his points and glories in his win.
The game now advances to Spades. Grif doesn´t like the word ´booking´ and mocks Nick for saying it over and over again while Nick is trying to explain the game to Grif. Nick begs for Joe to show him his hand and Joe says, ´yes,´ but Nick then retracts his desire. Neither player succumbs to showing their cards. Grif now gets in a heated argument with Nick for not explaining the rules properly. Grif is ready to blow-up with frustration, but Nick calms the newbie down. Grif´s voice grows louder and deeper while he puzzles over what is going on. Laura is back on her cell phone because she does not want to have to put up with Grif. Nick now tells Grif what he should do, but Grif whines that Nick is just making up the rules as they go along.
Another round begins, and Laura announces, ´All aboard the fail train.´ Grif complains that Nick´s expectations for his speed of learning are too hopeful. Grif just can´t learn that fast. Grif laughs when he draws a good card, and Joe shouts, ´It´s a niner.´ Nick goes back to counting up the score while Grif yawns in desperation. Nick then reassures Grif that he isn´t failing as bad as he thinks.
The game ends when the three can no longer put up with Grif. They exit and leave Grif sitting there looking bewildered. Realizing his fate, Grif marches back to his room to listen to some Germanic music.

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